Star Wars Battlefront 2

Star Wars Battlefront II

Star Wars Battlefront II is a video game created by Electronic Arts and developed by DICE, Motive Studios and Criterion Games. It was released on November 17, 2017. The game is a sequel to the 2015's Star Wars Battlefront and includes content from all three trilogies, and has three times as much content as the original had at launch.

Overview

The game returns to the roots of the classic Battlefront games, using a class-based system for infantry troopers with each class having a shared progression system, but with equipment differing depending on faction.

The trooper classes offered are Officer, Assault, Heavy, and Specialist.

More vehicles are included for all factions, including Tauntauns and the AT-RT. Space battles also return with new starships. Vehicles are also to be a part of a new customization and progression system.

Vehicles, heroes, and reinforcements can be purchased in matches by gaining Battle Points through play rather than picking up a token as it was with the previous game.

Playable hero and villain characters from the films have been expanded upon, with players able to customize skills to their liking. Creative Director Bernd Diemer stated that he wanted the heroes to have more depth rather than feeling like a momentary power up.

The game also featured loot boxes. Initially, these loot crates, which could be purchased with money, contained game altering abilities, but due to receiving heavy criticism, microtransactions were temporarily disabled at launch. On March 16, 2018, microtransactions were confirmed to be returning, albeit for cosmetic items only, which could be directly purchased while loot boxes would only contain in-game currency and other cosmetics, such as emotes. Progression is now entirely linear; playing as a particular class allows players to upgrade its abilities and unlock new ones.


Learn About The Main Story

Learn About the Resurrection DLC

Learn About Various Game Modes

Learn About Heros & Villans